This is a temporary placeholder for the Interaction Framework for Innovation project. The goal for this project is to allow for reusable 3D Interaction techniques to be built that work with any VR toolkit. It provides a dataflow architecture, a generic event/device system, and combines the strengths found in many VR toolkits.

Currently the only code available is the proof of concept created for a dissertation. This code works and demonstrates the feasibility of this approach, but needs polish before it is widely adopted.

If you wish to download the code go here.